<HTML> <HEAD><TITLE>Web Page Title (Optional)</TITLE></HEAD> <BODY> <APPLET CODE="JavaAppletClassName.class" WIDTH=600 HEIGHT=400></APPLET> </BODY> </HTML>
The items in blue are required. The items in red must be substituted with your values. The items in black are optional.
RightBuggle.html
The minimum template.
<HTML> <BODY> <APPLET CODE="BuggleAnimationPlayer1.class" WIDTH=450 HEIGHT=100></APPLET> </BODY> </HTML>RightLeftBuggle.html
<HTML> <HEAD><TITLE>RightLeftBuggle Animation</TITLE></HEAD> <BODY> <APPLET CODE="BuggleAnimationPlayer2.class" WIDTH=450 HEIGHT=200></APPLET> </BODY> </HTML>SpyBuggle.html
<HTML> <HEAD><TITLE>SpyBuggle Animation</TITLE></HEAD> <BODY BGCOLOR="TEAL"> <CENTER> <H1>SpyBuggle Animation</H1> <APPLET CODE="BuggleAnimationPlayer3.class" WIDTH=450 HEIGHT=200></APPLET> </CENTER> </BODY> </HTML>SpyArmy.html
<HTML> <HEAD><TITLE>Composition Sprite</TITLE></HEAD> <BODY BGCOLOR="WHITE"> <H1>Composition Sprite</H1> A <B>SpyArmy</B> is a Sprite made up of many Spies. The Spies are stored in an array. To make a composition Sprite, we must also define the <CODE>setBounds</CODE> method. <P> <APPLET CODE="BuggleAnimationPlayer4.class" WIDTH=450 HEIGHT=400></APPLET> </BODY> </HTML>SpyArmyII.html
<HTML> <HEAD><TITLE>SpyArmyII</TITLE></HEAD> <BODY BGCOLOR="WHITE"> <H1>SpyArmyII</H1> The animation below demonstrates <CODE>BuggleAnimation5</CODE> which is the animation with parameters. This is the animation created using the default constructor. <P> <APPLET CODE="BuggleAnimationPlayer5.class" WIDTH=450 HEIGHT=400></APPLET> <P> The animation above is displayed using the SimpleAnimationPlayer with the control panel hidden. The animation is set to play once each time the applet is loaded onto the page (i.e. the page is loaded into the web browser). </BODY> </HTML>SpyArmyIII.html
<HTML> <HEAD><TITLE>SpyArmyIII</TITLE></HEAD> <BODY BGCOLOR="WHITE"> <H1>SpyArmyIII</H1> The animation below demonstrates <CODE>BuggleAnimation5</CODE> which is the animation with parameters. This is the animation created using the constructor which requires parameters <P> <APPLET CODE="BuggleAnimationPlayer6.class" WIDTH=450 HEIGHT=400></APPLET> <P> The animation above is displayed using the SimpleAnimationPlayer with the control panel hidden. The animation is set to play every time the applet is visible on the screen. </BODY> </HTML>BugglesInAndOut.html
<HTML> <HEAD><TITLE>BugglesInAndOut</TITLE> <BODY BGCOLOR="WHITE"> <H1>BugglesInAndOut</H1> This animation demonstrates showing and hiding Sprites and making them active and inactive. The animation class is <CODE>BuggleAnimation6</CODE>. <CENTER> <APPLET CODE="BugglesInAndOut.class" WIDTH=600 HEIGHT=400></APPLET> <H3>15 Frames per Second; 90 Frames; 600x400 applet size</H3> </CENTER> </BODY> </HTML>BuggleShowcase.html
<HTML> <HEAD><TITLE>BuggleShowcase</TITLE></HEAD> <BODY BGCOLOR="BLACK"> <CENTER> <H3>BuggleShowcase</H3> <APPLET CODE="BuggleShowcase.class" WIDTH=600 HEIGHT=400></APPLET> <P> <I>Pick an animation. It will play when selected.</I> </CENTER> </BODY> </HTML>